-

Graveyard: playtest one
Last night I invited three people, taped up my bedroom window to keep even the scant winter light out, and proceeded to spend an hour in complete silence in the darkness, thinking about death.
-

Witches: playtest one
I’m writing a game about witches. It explores two things: the magic circle and bridging mostly meta level, third person tabletop play with highly ritualistic LARP elements.
-

The Quiet Year
Avery Alder’s The Quiet Year is a GM-less map drawing game where the players portray a post apocalyptic community coming from one existential crisis, headed for the next, with a year to build something inbetween.
-

2026 Game plan
I ran 49 games in 2025. That’s more or less the plan for 2026, as well. We don’t play every week, but then there are weeks with up to three games, and there are already nine games scheduled just for January.
-

2025 games retrospective
I ran a total of 49 RPG sessions in 2025 for a total of 22 players, across 16 different games. How did it go?
-

The Intimacy Game
We listened to a series on romance and sex in roleplaying games and were inspired by its discussion on bringing physical touch to the table.
-

Alien Evolved
Free League released a new version of their popular science fiction horror roleplaying game based on the movie series, Alien The Roleplaying Game (2020). This new release is known as the Evolved Edition (2025).
-

Trophy Gold
We played a single session of Trophy Gold to get a feel for the game. I was curious to see if it could serve a similar purpose to The Mountain Witch – a game to get to know new players, and practice co-creation, having a satisfying arc in a single session.
-

Skeletons
In The Skeletons the players are skeletal guardians of a tomb. Threatened by an invader, the skeletons spring to life to stop them. Then they return to rest. When resting, the players lie down in a dark room, in complete silence.








